There is a great deal that can be learned from this article. I think that using the XBOX Kinect in the classroom is a great tool. There are proven results and it is easy to set up, use and adapt to lessons. The only issue that I see is the cost factor.
The trial runs seem to be working well and students are achieving higher scores. After I read this article I discussed it with a parent and their response was, “great more video games and no learning.” This statement took me aback. No learning? I beg to differ. I tired to explain that this would enhance the educational value and it was a great tool to engage students. The parent just said that, “Learning is not done that way, that is not how I was taught and I am just fine.”
With these responses I know that there will be challenges at times in the classroom to bring in this kind of learning because not everyone can always agree that it is an effective strategy. People are so use to how things were when they were in school that they do not take into account the technology that is available these days.
There is so much technology readily available that kids are adapting to it at a younger and younger age. I remember being in elementary school, around 4th grade, and my sister made me an email, it was awesome. My mom complained that I didn’t need one yet and so on but now my eight year old niece has a Facebook account and operates it just fine and has classmates on it with her. This is crazy to me, she got a Facebook account in kindergarten so that she could play games and now she talks to friends on it. Times are really changing and fast, students are use to have the technology literally at their fingertips. As a teacher you must engage to the students interest and make the learning fun and current.
I believe that if this available for me to use in my classroom I will embrace it. I will use it to my greatest advantage and if it doesn’t work its gone, but I have a feeling that it will have a positive impact.
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